The phrase identifies a subset of cellular video games particularly designed for brief, frequent play periods. These titles typically characteristic easy mechanics, intuitive interfaces, and don’t demand important time funding or strategic complexity. For example, take into account titles involving puzzle fixing, easy arcade motion, or useful resource administration with minimal dedication required.
The importance of those readily accessible diversions lies of their capability to supply quick leisure and leisure. Their widespread enchantment and ease of entry contribute to their recognition, usually serving as a standard entry level into the broader gaming panorama. Traditionally, comparable gaming experiences existed in arcades and on early cellular gadgets, evolving in complexity and presentation with developments in expertise.